
Their colors are designed so that they do not blend into an environment that is already striking. Each character is drawn in a very distinctive way. The colors are very vivid and stand out at all times. The graphic part of the adventure is one of its highlights. All six types of heroes also received improvements: they now have different secondary skills that distinguish them from each other more and more as the game progresses.

Besides the four existing classes of heroes, we now have the Necromancer and the Wizard. Another addition to the franchise was the possibility of improving structures, which allows the appearance of several enhanced troops at the player's disposal. All of this brings a very high level of repetition in which the player is encouraged to start the same campaign again. This will slightly alter the history and lead to changes in the missions that are faced according to the chosen scenario. Firstly, throughout the campaign, different decisions are made by the player.

Similarly, this new installment changes many aspects from its predecessor. Likewise, the ultimate goal is still to find the opponent's castle and conquer it. The player must build a kingdom, continually improve it, obtain resources, and train soldiers and be prepared to stop an enemy attack. The way the adventure progresses remains the same. The game features two campaigns, one led by the opposition (which is canonical) and the other by the royalty.
